Yes, love. It's a powerful word usually reserved for people or maybe pets that are closest to you and not inanimate objects, however I have grown very attached to my 3DS XL in the relatively short time I've had it and, at this point in my gaming life, I simply cannot live without it.
I've probably logged more hours on the solidly-built revision in the six weeks since I bought it than I did in the 20 or so months I owned the original 3DS. The bigger screens and more comfortable to hold form factor are large reasons for that of course, however it's the software that keeps me spending what little playtime I have these days with it in favour of my consoles or other mobile devices. Read More...
You know all those people that say having a baby is hard work? They're right. When people say the time starts to fly by? It does. How about when they say it's the most rewarding experience you'll ever have? They are most certainly correct about that. I have never felt a feeling of love so great as when my baby girl smiles at me in the morning.
Our daughter Evelyne is almost seven months old and much of that time seems like a blur. I've taken on a lot of duties around the home in preparation for my role as stay-at-home dad and it feels like I'm always taking care of a chore, errand or meal, or that I'm too tired to move. This hasn't left any time to work on Game Forward content, but our little family is starting to develop a daily routine, which should afford me an hour or two a few times a week. Read More...
Once again the biggest video game trade show of the year is almost upon us. E3 2011, taking place June 7-9, 2011 in Los Angeles, CA promises to be one of the most interesting in some time. I’m expecting lots of details on Project Café from Nintendo, a date and price for the NGP from Sony and eagerly anticipate seeing where Microsoft will take the Kinect platform.
I thought I’d take a moment to go over what I expect to see and what I hope to see from “the big three” at this year’s expo and some of the more prevalent rumours floating about. In general terms of content relevant to Game Forward, I’m expecting Augmented Reality (AR) to be big this year and for Kinect for Xbox 360 and PlayStation Move titles to dominate their respective system’s first party lineups. Read More...
Well, we're less than two weeks away from our baby girl's due date and I couldn't be more excited (read: stressed and petrified). Preparing for her arrival hasn't left a lot of, if any time to work on Game Forward, but I decided to share some quick thoughts about what I've been playing over the last little while since I won't have the chance to write full reviews in the near future.
The PlayStation Vita launched last month and I've mostly enjoyed the time that I've had to spend with it. It's a fantastic piece of hardware with all the bells and whistles you'd expect from a device released in 2012, though it unfortunately lacks the ability to pair a PS3 controller to it like the PSPGo, which was a great feature for gamers with limited dexterity. Read More...
Well, we finally got it done. After months of talking about it and incurring a few setbacks, Nathalie and I finally got the site rebuilt. I completely uninstalled the old core and built the current version of Game Forward from the ground up. I’ve still got some adjustments to make, but I’m pretty happy with the way it looks and runs so far.
Of course, the process of changing the look and functionality of the site is never as cut and dry as I’d like it to be and there were some really tedious things we needed to do by hand. This ate up the time we’d normally use to write, but we’re finally ready to get back to producing content. Read More...