The inaugural Serious Play Conference, taking place August 23 to 25, 2011, at the DigiPen Institute of Technology campus in Redmond, Washington, is calling out for speakers experienced in creating and delivering cutting-edge serious games to audiences worldwide. The conference is looking to push serious game development to a higher level to build games that deliver results.
The event is produced through a partnership between the DigiPen Institute, Clark Aldrich, serious games author and managing partner of Clark Aldrich Designs and Sue Bohle, President of The Bohle Company. Read More...
"Serious gaming has become an integral part of the world today," said Claude Comair, founder and president of the DigiPen Institute. "We look forward to hosting people from many different industries to exchange opinions and ideas about the exciting and expanding field of serious gaming."
The conference is set to feature keynotes and small sessions, divided into six tracks dubbed Education/At Home Learning, Corporate, Government/Military, Medical/Health Care, Games for Good, Simulation Design and Development, as well as Serious Game Design and Development. Tracks will touch on a series of topics such as integrating digital learning products into classes; game development as a student activity; using games to increase efficiency; elements of a simulation training program; simulations and games for soft skills; casual games as learning tools; selling custom simulations to companies or the government; among many others.
Organizers are also looking for speakers that can offer information and techniques valuable for multiple tracks, who will be given two sessions. Attendees are expected to include various heads of corporate, military and health care programs; senior educators, top simulation and education developers; strategic hardware and software vendors as well as industry leaders.
Those interested in participating, whether as speakers, volunteers or attendees, are encouraged to find out more and to sign up on the conference website.