Ubisoft and GeoEye Inc. have announced a partnership to integrate satellite imaging to the upcoming Tom Clancy’s H.A.W.X., due out in early 2009 on the Xbox 360, PS3 and PC. GeoEye, a leading satellite imagery provider, has provided aerial and geospatial information for the game, from its commercial Earth-imaging IKONOS satellite.
The results will be amazingly realistic 3D environments for every location in the game, which include Rio de Janeiro, Cape Canaveral and the Middle East among 16 international locations. This unprecedented technology integration will give gamers a renewed feeling of immersion into the air combat mission of the game. Read More...
“High-resolution satellite imaging is moving from the black world of intelligence to the white world of commerce and Tom Clancy’s H.A.W.X. will bring that reality to gamers,” said Mark Brender, VP of corporate communications and marketing at GeoEye. “With video game graphics becoming more realistic, the use of high-quality photographic ground textures in H.A.W.X. adds true photo-realism to the air combat experience.”
“We are extremely grateful to GeoEye for their collaboration with Ubisoft and pleased with the level of quality and service we’ve received,” said Travis Getz, authenticity coordinator for the H.A.W.X. development team. “GeoEye’s amazing imagery, combined with the intense aerial combat experience in H.A.W.X., makes this a perfect partnership for everyone -- especially gamers.”
GeoEye’s IKONOS satellite was the world’s first commercial Earth imaging satellite, introduced in 2000. Its imagery is notably being used for US national security, mapping, air and marine transportation, environmental monitoring as well as for insurance risk management.
Tom Clancy's H.A.W.X. is the first air combat game set in the world-renowned Tom Clancy's video game universe.