Games in Science and Technology

Imagine Cup Finalist Saves Energy Using Kinect

2012 Imagine Cup LogoThe team representing Canada in the software design category of the 2012 Imagine Cup by Microsoft, taking place in Sydney, Australia in July, found a way to save power using Kinect for Xbox 360 motion sensor technology.

Students from George Brown College in Toronto, Ontario have created a system that uses the video game peripheral to monitor workplace lighting and ventilation conditions, generating real energy efficiencies. The team is made up of Timur Sharaftinov, Alecsander Granger, Vasily Gurin and Dmitry Zhivotovsky. Read More...

FWD News: Augmented Reality Games Coming to a Device Near You

Qualcomm is Banking on the Popularity of its Augmented Reality PlatformAugmented reality (AR) is quickly taking over gamification as the hottest new trend in entertainment marketing, with a number of new applications and games slated for release in the coming weeks and months.

Found in a variety of new devices, from Nintendo’s 3DS to Sony’s Next Generation Portable as well as Apple’s iPad 2, AR games allow for virtually endless possibilities, since they can be based in almost any environment a player is set. AR works by using a device to capture images in a user’s surroundings. The application then adds a layer of computer-generated graphics to these images, usually in real-time, in order to create the game play. Read More...

FWD News: Further Medical Innovations Through Gaming Technology

A CT ScannerVideo game technologies and the concepts they bring forward continue to take the medical field by storm, by strengthening both research and treatment. One example comes from a team of Austrian researchers that has developed an interactive motion-capture game to assist patients with physical therapy.

Specialists from the Vienna University of Technology’s Institute of Software Technology and Interactive Systems worked with Danish software firm Serious Games Interactive to develop a physical therapy game that works in conjunction with a motion-capture system and “data suit” made of small reflecting balls—sensed by an eight-point infrared camera system. The system is compared to the yoga portion of Ubisoft's upcoming Kinect title Your Shape: Fitness Evolved, which achieves similar goals. Read More...

FWD News: Peripherals Bring New Life to Platforms

uDraw for Wii from THQTHQ recently announced the upcoming release of the uDraw Game Tablet peripheral for the Nintendo Wii. The device will hit the shelves ahead of the holiday season in North America, bundled with uDraw Studio, a drawing, colouring and art-based video game.

The small white handheld tablet offers a 4 x 6 inch drawing space and detachable, pressure-sensitive stylus meant to offer subtle control and precision. The Wii Remote docks into uDraw Game Tablet which draws its power directly from the Wii Remote. The tablet also features tilt-and-roll movement options, allowing players to interact and control in-game characters by moving and directing them through game levels, as well as an SD card port which will allow players to save and transfer their artwork. Read More...