Games in Healthcare

Study Breaks Link Between Violence and Video Games

World of WarcraftA new study unveiled at the British Psychological Society's Annual Conference in Dublin finds no basis to a systematic link between video gaming and violent behaviour. In fact, the study lead by doctoral Middlesex University psychology student Jane Barnett, finds violent gaming actually leaves most players relaxed.

What happens with regular gamers who indulge in games with violent tendencies, such as the study’s World of Warcraft, is a kind of catharsis. This means that players release negative and violent energy within the game instead of in the real world, rather than harbouring it indefinitely.

"There were actually higher levels of relaxation before and after playing the game as opposed to experiencing anger but this did very much depend on personality type,” said Barnett in a news release. Read More...

Nintendo Donates Wii Units to Children's Hospitals

Starlight Starbright LogoIn what is now a 16 year partnership, Nintendo of America and the Starlight Starbright Children's Foundation are teaming up again to deliver upgraded Fun Centers to children’s hospitals across the United States. With over 5,000 gaming stations already distributed over the years, Nintendo is unveiling new Fun Centers including brand new Wii consoles today at the Children's Hospital Los Angeles.

Nintendo is currently manufacturing 1,250 of these new Fun Centers, 500 of which will go to Starlight hospitals this year. These will provide rest and entertainment to thousands of sick kids across America. Read More...

Casual Games Help Kids Cope with ADHD

PopCap Games LogoA recent study finds that kids living with attention deficit hyperactive disorder (ADHD) find relief by playing casual games. The survey conducted by Information Solutions Group for PopCap Games, concludes that the game genre helps ADHD kids lessen their symptoms and focus better.

The survey interviewed 13,296 casual gamers, 422 of which were identified as children, ranging in age from 5 to 17 years old. Of this group, over half (52%) were said to be suffering with a mild (30%), moderate (55%) or severe (15%) form of ADHD. Read More...

Video Games Help Improve Certain Life Skills

A SurgeonStudies presented at the 2008 Annual Convention of the American Psychological Association have uncovered the benefits of certain types of video games in strengthening useful life skills. They were found to not only improve dexterity, but also problem-solving abilities and scientific thinking.

One of the papers, presented by Fordham University psychologist Fran C. Blumberg, PhD, and Sabrina S. Ismailer, MSED studied the problem-solving abilities of 5-7 grade students while playing a newly introduced video game.

As the kids played, they were asked to think aloud for 20 minutes. Researchers examined their problem-solving abilities by noting the kind of cognitive, goal-oriented, game-oriented, emotional and contextual statements they made. Read More...